Watched a video cast, shared by Wee Khang, Senior Product Manager of JobStreet.com .
The URL of it is here .
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Key Points from "How to Create Products Customers Love" - Marty Cagan (Founder of Silicon Valley Product Group).
1. Product Manager is to discover a product that is valuable, usable, feasible and not Product Marketing, Project Management, while working with limited budget/resources
2. 3 Key questions that we should always ask ourselves.
a) What problem we try to solve? -
b) Who we are trying to solve for?
c) How do you know you have succeeded?
3. Product Strategy of what you're trying to achieve over in 3 years, and then articulate to the team.
4. Prioritized set of Product Principles, to know nature of product you're trying to build.
5. Won't get great products by asking customers what they want, mainly because they have no idea of what's possible and they won't know until they see it and use it. But this does not mean not to talk to customers. It is not about gathering document.
6. Don't define/design by committee. Empower key people:- Product Manager on function/value, User Experience Lead on form/usability, Engineering Lead on technology/feasibility. The 3 people need to work together and collaborate and most importantly, entrusted to do their job.
7. Function (Requirements) and Form (Design) are intertwined. It is not like old waterfall model of setting up requirement and then get it designed. It should actually work together.
8. Sales would tell that features missing. Marketing too. Everyone has features that they think are important. If you are just adding features, then you are not improving products. What usually fails is the whole product does not get delivered in a good overall. Sometimes the solution is to remove features.
9. User experience design is very important, especially make sure to have skilled user experience designers, especially interaction designers. 1 interaction designer to support about 4 product managers. It is not just about coding, but user experience design is crucial.
10. Create high-fidelity prototypes, which gives you something realistic to test on users, force to think through product, illuminates true product requirements, helps narrow down to minimal product and communicates product to the team.
11. Try out ideas on real users, before build anything. Test with real target users and customers and use discovery. Fail fast. A lot of smaller firms can't afford to wait for 3 years to have a major launch. Get it right after failed.
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Showing posts with label Product Manager. Show all posts
Showing posts with label Product Manager. Show all posts
Sunday, September 14, 2008
How to Create Products Customers Love
Posted by
Chen Chow
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11:48 PM
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Labels: JobStreet, Product Manager
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